I have never really blogged properly. The only textwalls that are on my tumblr right now are either april fools jokes or answers to questions. I thought I'd give it a go.
I'm gonna try to occasionally write a blog entry about whatever I feel like or whatever you guys wanna read about. I'm thinking about posts about my own work, my theories on art, stuff from my life, and I guess things from history and mythology that fascinate me.
Let me know if you guys dig it.
I decided to make my first proper blog entry is going to be about a project of mine that's very close to my heart
FURBABY LOVES YOU
I guess I'll start about how I came up with the idea of the format for Furbaby Loves You.
Just like the war in Bosnia, it started somewhere in the 90s.
I was the first kid with internet in my school, so I still experienced the magic of the world wide wild west.
One of the things I really digged on that old school internet was the early flash and shockwave toons and games! As a kid I always wanted to make cartoons, and seeing these crude and vulgar cartoons made by people in their own bedroom really fascinated me. I knew back then it would make my dream of becoming an animator far more accessible.
Only true 90s kids remember Marshall Herff Applewhite
One popular thing on the old net was the “click-to-torture” type game. I don't know the official name for these types of games, but they were everywhere.
Joe Cartoon with things like “Gerbil in a Microwave” and “Frog in a Blender”, Tom Fulp's “Assassin” series. Basically, you click on something and you hurt something (usually a cartoon animal or a celebrity)
There was one specific type of click-to-torture game that formed the main inspiration for “Furbaby Loves You”.
You see, back when the Pokémon hype all started kids were spending their allowance like crazy on those damn cards. However, over time, some kids began to realize what a waste of money all of that was. They didn't blame their own stupid asses though No, they blamed Pokémon.
As such, they made websites and forums dedicated to hating the little pocket mongrels.
They made shitty ms-paint edits of Pokémon pictures in which they give them bloody gunshot wounds and what not.
I was one of those kids, absolutely pissed off that I wasted my allowance on those fucking cards.
While browsing anti-pokémon websites I found a .exe game someone made which was a Pikachu tamagotchi, but instead of taking care of Pikachu, you ended up kicking his ass.
Food would be poison, if you played with him you just kicked him around, things like that. I don't remember the details it was quite a while.
So the idea of doing a click-to-torture type game disguised as a virtual pet came from there.
The 90s were dangerous times
I wanted to make my own click-to-torture game ever since I first played em.
However, I kept animating cartoon shorts, and over time I became better and better at animation.
For some reason, making a simple click to torture simply didn't seem challenging anymore.
I wanted to make a click-to-torture game that went over the fucking limit! A giant within its genre!
I wanted to make one in which every choice you make is a short cartoon.
So that's what I did!
The reason I chose the idea of a creature half furby, half human baby, was because I liked the idea of crossing two things that were cute and making it into a horrid hybrid.
Also, me and my friend would joke about furbies a lot, and make silly drawings about em.
Some early sketches of Furbaby:
So that's where the roots of “Furbaby Loves You” lie.
I might go in depth on the actual cartoon itself, the scenes, artistic choices, inspirations, in another blog entry, but for now this textwall is big enough for me.
I can animate a lot better now than I could in 2010, and if I would've made it today I probably would've done things differently here and there. Despite that, I think the end result is a little gem, and of all the finished flash projects it's probably my favorite.
Lemme know if you like blog entries like this, then I'll write more in the future.