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W-P-S
Waldemar Schuur @W-P-S

Age 34, Male

Rotterdam

Joined on 4/16/06

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W-P-S's News

Posted by W-P-S - November 18th, 2018



2

Posted by W-P-S - October 25th, 2018


I recently finished an incredible website that predicts what you look like!
Complicated algorithms, programmed by yours truly, predict your appearance so accurately you’d be amazed!
1562541_154045958343_YOU.png

You can visit the page HERE

Even though the site’s technology is 100% correct 100% of the time, there’s still a refresh button if you wish for the complex NASA quantum computers to recalculate your image.


10

Posted by W-P-S - August 15th, 2018


Heyo everyone!
Today’s my 29th birthday!
Not only that, but this year’s also the 10 year anniversary of my website NEKROTHERIUM.COM!
As a way of celebrating both, I bought myself another website!
SKUNKWEASEL.COM
1562541_153431503212_skunkweasellogo.png
After trying to make nekrotherium.com as professional as possible (by my standards) I really missed having a website for fun and tomfoolery!
Skunkweasel will be my hobby-site, where I will experiment with web design and coding, maybe write some articles/comics, and host cool stuff of other people!
Right now there ain’t much on it, apart from a comic of a friend o mine, Zach Havas.
If you got something interesting you’d like to share on skunkweasel, lemme know!
Shoot me a message here or mail me at skunkweasel@skunkweasel.com


2

Posted by W-P-S - August 1st, 2018


1562541_153312412761_QROUNDaug2018.png
Hey NG famalamadingdong
The Nekrotherium tumblr is doing a question round!
http://nekrotherium.tumblr.com/post/176514044792/nekrotherium-question-round-summer-internet-is

I'd do it on Newgrounds but tumblr has a good ask function and whatnot.
 


3

Posted by W-P-S - July 3rd, 2018


The Nekrotherium website has been updated!
Well.. the main menu at least.
The other pages still need some work!
But for now, you can check out the bitching new frontpage!
No flash needed! (Except for the "animation" page, which will also be updated some day)
1562541_153064836333_handpoint.gif

http://nekrotherium.com/


2

Posted by W-P-S - April 1st, 2018


Hey everyone!
Exciting news! I got my own show on Nick!
ROCK SCHPEIDER AND PICKLE BOY

1562541_152257635053_rockschpeider2.png

ROCK SCHPEIDER (tm) is a fat, hairy, invertibrate that likes crawling into tiny cracks.
1562541_152257640973_rockschp.png
However, his peaceful mornings are always ruined by party animal, and REGISTERED SWAG OFFENDER, PICKLEBOY (tm)
1562541_152257643712_pickleboy.png
Get into some WILD ADVENTURES involving secret pool parties, internet rumors, and casting couch hijinx.
Together with Spümcø I will breathe live into this zany show aimed towards young boys and girls between 12 and 16 who like skinny dipping, yaccuzis and older men.
It's Hollywood's biggest open secret that this show will be a smash hit!


2

Posted by W-P-S - October 17th, 2017


1562541_150824295841_thumptest.gif

I took a loooooot of photos of my proboscis yeti, for my upcoming flick “SAVAGE DEATH VALLEY”
Is anyone interested in helping me with removing the backgrounds?
Cause it’s gonna be a dickload of work.
I won’t be able to give much in return, but you’ll have your name in the credits.
If you’re interested, please shoot me an e-mail at waldemarschuur@nekrotherium.com
or contact me on discord: nekrotherium#2217

This preview is clearly not high quality, but it’s a nice example of the sequences I shot.

EDIT:
All the photos are in .psd files, let me know if you prefer removing the backgrounds in photoshop or in premiere or in some other fashion


Posted by W-P-S - July 4th, 2017


Hey everyone!
I've been working on a short for some time, called SAVAGE DEATH VALLEY
I just released a teaser for it!
Check it out!

http://www.newgrounds.com/portal/view/695943
1562541_149915724332_SDVTITLECARD.png


Posted by W-P-S - June 19th, 2017


1562541_149791648423_PULLSWITCH.png

Hey there erryone!
I'm looking for a programmer to collaborate with.
I tried programming myself a few times but I ain't got what it takes.
And I wanna make a game, damnit.

If you're interested, either PM me, or e-mail me at:
waldemarschuur@nekrotherium.com

Cheers!


Posted by W-P-S - June 2nd, 2017


I have never really blogged properly. The only textwalls that are on my tumblr right now are either april fools jokes or answers to questions. I thought I'd give it a go.
I'm gonna try to occasionally write a blog entry about whatever I feel like or whatever you guys wanna read about. I'm thinking about posts about my own work, my theories on art, stuff from my life, and I guess things from history and mythology that fascinate me.
Let me know if you guys dig it.

I decided to make my first proper blog entry is going to be about a project of mine that's very close to my heart
FURBABY LOVES YOU

1562541_149642781862_meditatjpg.jpg

In case ya haven't seen it,
here's part A http://www.newgrounds.com/portal/view/554386
and here's part B http://www.newgrounds.com/portal/view/554389

I guess I'll start about how I came up with the idea of the format for Furbaby Loves You.
Just like the war in Bosnia, it started somewhere in the 90s.
I was the first kid with internet in my school, so I still experienced the magic of the world wide wild west.
One of the things I really digged on that old school internet was the early flash and shockwave toons and games! As a kid I always wanted to make cartoons, and seeing these crude and vulgar cartoons made by people in their own bedroom really fascinated me. I knew back then it would make my dream of becoming an animator far more accessible.

1562541_149642784362_Marshall_Applewhite.jpg
Only true 90s kids remember Marshall Herff Applewhite

One popular thing on the old net was the “click-to-torture” type game. I don't know the official name for these types of games, but they were everywhere.
Joe Cartoon with things like “Gerbil in a Microwave” and “Frog in a Blender”, Tom Fulp's “Assassin” series. Basically, you click on something and you hurt something (usually a cartoon animal or a celebrity)
There was one specific type of click-to-torture game that formed the main inspiration for “Furbaby Loves You”.
You see, back when the Pokémon hype all started kids were spending their allowance like crazy on those damn cards. However, over time, some kids began to realize what a waste of money all of that was. They didn't blame their own stupid asses though No, they blamed Pokémon.
As such, they made websites and forums dedicated to hating the little pocket mongrels.
They made shitty ms-paint edits of Pokémon pictures in which they give them bloody gunshot wounds and what not.
I was one of those kids, absolutely pissed off that I wasted my allowance on those fucking cards.
While browsing anti-pokémon websites I found a .exe game someone made which was a Pikachu tamagotchi, but instead of taking care of Pikachu, you ended up kicking his ass.
Food would be poison, if you played with him you just kicked him around, things like that. I don't remember the details it was quite a while.
So the idea of doing a click-to-torture type game disguised as a virtual pet came from there.

1562541_149642787953_doom2.gif
The 90s were dangerous times

I wanted to make my own click-to-torture game ever since I first played em.
However, I kept animating cartoon shorts, and over time I became better and better at animation.
For some reason, making a simple click to torture simply didn't seem challenging anymore.
I wanted to make a click-to-torture game that went over the fucking limit! A giant within its genre!
I wanted to make one in which every choice you make is a short cartoon.
So that's what I did!

1562541_149642797783_SLEEPTITELILFAGGIT.png

The reason I chose the idea of a creature half furby, half human baby, was because I liked the idea of crossing two things that were cute and making it into a horrid hybrid.
Also, me and my friend would joke about furbies a lot, and make silly drawings about em.

Some early sketches of Furbaby:
1562541_149642792522_FURBABBYSKETCH1.png

1562541_149642794661_FURBABBYSKETCH2.png

So that's where the roots of “Furbaby Loves You” lie.
I might go in depth on the actual cartoon itself, the scenes, artistic choices, inspirations, in another blog entry, but for now this textwall is big enough for me.
I can animate a lot better now than I could in 2010, and if I would've made it today I probably would've done things differently here and there. Despite that, I think the end result is a little gem, and of all the finished flash projects it's probably my favorite.

Lemme know if you like blog entries like this, then I'll write more in the future.